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Old Sep 27, 2007, 07:04 PM // 19:04   #1
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Default HoM trophy style titles need to be retroactive

No idea how many people know this but there is trophies that can be put in your valor HoM section. These are received for beating DOA/FOW/UW/DEEP/URGOZ and SF. Think I listed them all. Only issues is these trophy/title are not retroactive. You need to go in and beat every quest after GW:EN was released. Well I have to say after two weeks of looking for a guild and groups that are even doing this stuff anymore is beyond retarded. I sat in DOA for 4 days looking for a group to go do places and all there is is farmers. That was in both american and american districts and note american districts maybe have 6 people tops majority of the time lol. Anyways I beat DOA (killed mallyx) over 50 times pre GW:EN and now I have to go back and do it again when no one is even there to do it. I really think for sure that DOA needs to be retroactive for that HoM trophy. As for Sorrows Furnace isnt that bad since you can just go hench hero that one. Deep and urgoz are in same vote as doa. Now fow and uw has activity but the problem is you cant hero hench it and there is nothing but leavers. Again majority of people just there to get spider, obs armor or to farm. 3 days I sat there and went with multiple groups to go clear all quests in these zones and by the time to the forge area in fow or spider cave everyone has to leave to go do things or are just whining that they are not getting loot.

Anyways as you can tell I am just a bit frustrated after weeks of lookig for people or guilds that do this stuff to not find anyone willing to spend 5 hours per area on them. This is why I say it needs to be retroactive although I can understand that implementing that might be an issue.

They also need to make a title for sitting around waiting to find a group for these areas... joking.. :P
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Old Sep 27, 2007, 07:13 PM // 19:13   #2
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And how the heck would you propose they do that? The trophies didn't exist, and as such the trigger to record the "Completed Elite Mission X" event didn't exist either. They probably don't keep logs that long, certainly not over the entirety of the game, and they'd have to search through and physically add the trophy to the HoM of every player who's ever beaten any of those missions.

In short, it's not feasible, and asking for something like this is basically ignoring the fact that this is a game, with code that has limitations, not a magical experience that is beamed into your computer from ANet's headquarters.
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Old Sep 27, 2007, 07:29 PM // 19:29   #3
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As I mentioned I said implementing this may be an issue.

So maybe they need to make some incentives to get people to these places because they are close to dead since people are bored of them and don't even want to be bothered. I have also noticed that while this time period I joined many guilds and although they claim to be full they are far from active. Many having half their guild list not been on for 4 weeks. GW:EN and this is my opinion for the most part was a let down and it only spiked a few weeks of interest on the most part that I have noticeded and now again see the amount of people on is dieing or they all at slavers.

Also as I am writing this maybe I thought they can add code for uw and fow that log the quests you have done and changing the way the quests are obtained in there so that you can go do it in a couple sittings instead of a 5 hour run that most players dont have the time for. That is one thing I liked about doa and slavers was the way it was broke down in sections. If you want to go do 2 hours you can or if you want to go do 5-6 and beat them all you could with a bonus of course.

Anyways i'm sure there is ways that they can make this a bit more possible let alone I said also to allow henchman into fow and uw to complete the quests.
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Old Sep 27, 2007, 07:39 PM // 19:39   #4
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Hey thanks, I didn't know you could get trophies for that too. Well, if I could ever get a pug of course, I'll give it a whack. They DO need to remove the blurb about "not" having Kind of a big deal. This is a Monument to Achievement, not a Monument of Not-Yet Achieved.
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Old Sep 27, 2007, 09:41 PM // 21:41   #5
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Implementing this isn't an issue, it's impossible. Entirely impossible.
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Old Sep 27, 2007, 09:54 PM // 21:54   #6
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Quote:
Originally Posted by Bankai
Implementing this isn't an issue, it's impossible. Entirely impossible.
Since when? They've bragged about how much information they already log before (during the Ambrace duping debacle) so who says they don't have this information? I would think that each character's database has information on which quests they've completed and whatnot.

After all, if I were to approach an NPC that had a one-time quest and I've beaten it...they don't offer it anymore. How did they implement that then? If it wasn't implemented, I could just go do the same quests over and over again. There's a reason why that's not the case. The data they keep.

As for what the OP says, I TOTALLY AGREE. I posted a similar sentiment since I didn't wanna waste 4+ hours on some of these again and as noted, it's nearly impossible to get a group for them lately.
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Old Sep 27, 2007, 10:32 PM // 22:32   #7
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A lot of things would need to be retroactive.
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Old Sep 27, 2007, 10:46 PM // 22:46   #8
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Quote:
Originally Posted by dwchang
Since when? They've bragged about how much information they already log before (during the Ambrace duping debacle) so who says they don't have this information? I would think that each character's database has information on which quests they've completed and whatnot.

After all, if I were to approach an NPC that had a one-time quest and I've beaten it...they don't offer it anymore. How did they implement that then? If it wasn't implemented, I could just go do the same quests over and over again. There's a reason why that's not the case. The data they keep.
well, seing as elite area quests are repeatable it still wouldnt work. and even if they did have logs of them being compelte you'd still have to work out if they had been completed in the same trip or not.
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Old Sep 27, 2007, 11:24 PM // 23:24   #9
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Quote:
Originally Posted by isamu kurosawa
well, seing as elite area quests are repeatable it still wouldnt work. and even if they did have logs of them being compelte you'd still have to work out if they had been completed in the same trip or not.
Well doa doesnt have to be done in one trip. FOW and UW however have to be. Deep and urgoz are from start to beggining but not as bad.

I just think something needs to be done to help us since it isnt like the good ol days of having a big player base to go do these things. With the multiple campaigns and now GW:EN out the player base is stretched out all over the place.

I am however surprised that Tombs wasnt added as one of the trophy titles.
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Old Sep 27, 2007, 11:53 PM // 23:53   #10
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Well I have recently been taking on, FOW and UW with my friend. Just us 2 with heroes. We have done pretty well, but not 'completed' them, because of not knowing what was happening next. I guess it would be good to team up with somebody that knows their way around well, so feel free to PM me if you are planning to go in sometime. I have never done Urgoz, Deep, and DoA since they just seemed to require specific skillbars and were very boring, as well as every one calling each other noobs and rage quitting. If you want to team up for those, again let me know.

On another note...what counts as 'complete' ? For SF, for example, we have done what the prospector asked, helping 4 people, then the final assault. Would that do it? Or would we have to go in and complete the quests you can pick up just by wandering in there?
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Old Sep 28, 2007, 12:00 AM // 00:00   #11
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For sorrows furnace you just need to do the To Sorrow's Furnace quest from the dwarven prospector then The Final Assault quest. If you had all the quests done prior you can do final assault over and over thus you only need to do that one to get that trophy since the quest stays unlocked. The quest that are inside the place do not count towards it.

Last edited by Meo Yeong; Sep 28, 2007 at 12:05 AM // 00:05..
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Old Sep 28, 2007, 11:12 AM // 11:12   #12
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Quote:
Originally Posted by dwchang
Since when? They've bragged about how much information they already log before (during the Ambrace duping debacle) so who says they don't have this information? I would think that each character's database has information on which quests they've completed and whatnot.

After all, if I were to approach an NPC that had a one-time quest and I've beaten it...they don't offer it anymore. How did they implement that then? If it wasn't implemented, I could just go do the same quests over and over again. There's a reason why that's not the case. The data they keep.
That's something completely different. They've got gigantic logs of what each player trades with who, what they say, etc. Every game has this gigantic log. However, The Deep and Urgozz aren't even quests, and the repeatable quests have no flag in the game to check whether they're completed. Non-repeatable the quests have a flag on whether you've completed them or not.
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Old Sep 28, 2007, 12:18 PM // 12:18   #13
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If people want the statue, they have incentive to complete the proper quest/mission again. Anet can't make the statues retroactive because they simply didn't keep track of who completed what prior to the HoM.
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Old Sep 28, 2007, 01:46 PM // 13:46   #14
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Moved to suggestions, but this isn't ever going to happen. A.net cannot make titles retroactive but before GW:EN the title tracking for the HoM was simply not there!

They weren't tracking it when you did it "50" times.
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Old Sep 28, 2007, 01:59 PM // 13:59   #15
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There were no variables to store that.
It's like with titles. If there were no register about that before adding them, they can't be added.

It's not so hard to make them again, anyways.
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Old Sep 28, 2007, 02:03 PM // 14:03   #16
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so ANet should do a event weekend like: Double gold drop in DoA, Urgoz, Deep...
a lot of ppl will play there then
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Old Sep 28, 2007, 04:32 PM // 16:32   #17
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I find this very confusing ....

it was said that there must be a list of some kind somewhere of which quests/missions you have done since one timers arent repeatable.

AND

when the titles came out there were somethings already listed in everyones list--like survivor, cartographer etc. Yeah I know they can look at your map or such to see what you have done (but I dont think they did it that way) so there must be a way to know who has completed what----and not the repeatable ones.

None of my toons have completed FA, but from what your saying is I must complete it and then somehow get the 'to sorrows furnace' quest again even though its not repeatable?

ugh
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Old Sep 28, 2007, 06:09 PM // 18:09   #18
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I'm pretty sure "To sorrows furnance" is repeatable.
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Old Sep 28, 2007, 06:41 PM // 18:41   #19
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To Sorrows furnace from what I can tell is not repeatable. But that only happens if you do the 4 sub quests of that quest and handed in for reward. Once that is done all 4 sub quests can be done over and over though. Once To Sorrows Furnace is done however you can then do The Final Assault over and over without having to keep doing To Sorrows Furnace in which if back in the day you did it all now you only need to do The Final Assault to get that title and not worry about all the sub quests.

Hopefully that isn't to confusing lol
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Old Sep 28, 2007, 06:55 PM // 18:55   #20
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Quote:
Originally Posted by Meo Yeong
They also need to make a title for sitting around waiting to find a group for these areas... joking.. :P
/signed for this at any rate
As for the other idea, it's rather unfeasible (same way gladiator rank only started counting when it was implemented)
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